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akadmin/NemesisEngine
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Code Issues 1 Pull requests 11 Projects Releases Packages Wiki Activity Actions
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atmosphere

clouds

debug

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optimization

pbr

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Atmospheric Foundation Foundation Integration & Polish PBR Implementation Volumetric Clouds - Part 1 (Basic Ray Marching) Volumetric Clouds - Part 2 (Lighting) Volumetric Clouds - Part 3 (Rendering)
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Horizon Zero Dawn Clouds
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akadmin
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0 Open 17 Closed 17 All
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atmosphere
clouds
debug
enhancement
foundation
high-priority
integration
low-priority
medium-priority
optimization
pbr
weather
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Atmospheric Foundation
Foundation
Integration & Polish
PBR Implementation
Volumetric Clouds - Part 1 (Basic Ray Marching)
Volumetric Clouds - Part 2 (Lighting)
Volumetric Clouds - Part 3 (Rendering)
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Horizon Zero Dawn Clouds
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akadmin
Performance Profiling and Optimization
enhancement
high-priority
optimization
#34 by akadmin was closed 2026-07-11 20:50:20 +00:00 Integration & Polish Horizon Zero Dawn Clouds 0 / 11
Blend Clouds with Atmosphere
enhancement
high-priority
integration
#32 by akadmin was closed 2026-07-11 01:51:50 +00:00 Integration & Polish Horizon Zero Dawn Clouds 8 / 8
Implement Temporal Reprojection (Critical Optimization)
clouds
enhancement
high-priority
#30 by akadmin was closed 2026-07-10 12:25:11 +00:00 Volumetric Clouds - Part 3 (Rendering) Horizon Zero Dawn Clouds 11 / 11
Implement Spherical Atmosphere Ray Marching
clouds
enhancement
high-priority
#29 by akadmin was closed 2026-07-10 11:58:13 +00:00 Volumetric Clouds - Part 3 (Rendering) Horizon Zero Dawn Clouds
Implement Cone Sampling for Light
clouds
enhancement
high-priority
#28 by akadmin was closed 2026-07-10 04:06:07 +00:00 Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 7 / 7
Implement Powder Sugar Effect
clouds
enhancement
high-priority
#27 by akadmin was closed 2026-07-10 03:51:12 +00:00 Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 7 / 7
Implement Beer's Law Lighting
clouds
enhancement
high-priority
#25 by akadmin was closed 2026-07-10 03:09:11 +00:00 Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 7 / 7
Implement Two-Level Detail Cloud Modeling
clouds
enhancement
high-priority
#24 by akadmin was closed 2026-07-10 02:50:27 +00:00 Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 12 / 12
Generate Cloud Noise Textures Offline
clouds
enhancement
high-priority
#23 by akadmin was closed 2026-07-10 02:07:01 +00:00 Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 11 / 11
Implement Basic Ray Marching Framework
clouds
enhancement
high-priority
#22 by akadmin was closed 2026-07-10 01:15:53 +00:00 Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 9 / 9
Implement Basic Atmospheric Scattering
atmosphere
enhancement
high-priority
#20 by akadmin was closed 2026-07-06 11:32:28 +00:00 Atmospheric Foundation Horizon Zero Dawn Clouds 10 / 10
Implement Image-Based Lighting (IBL)
enhancement
high-priority
pbr
#18 by akadmin was closed 2026-06-29 08:00:21 +00:00 PBR Implementation Horizon Zero Dawn Clouds 8 / 8
Implement PBR Shader Pipeline
enhancement
high-priority
pbr
#17 by akadmin was closed 2026-06-29 05:39:57 +00:00 PBR Implementation Horizon Zero Dawn Clouds 11 / 11
Add Depth Buffer Support
enhancement
foundation
high-priority
#15 by akadmin was closed 2026-05-09 23:29:26 +00:00 Foundation Horizon Zero Dawn Clouds 8 / 8
Implement Texture Loading and Sampling
enhancement
foundation
high-priority
#14 by akadmin was closed 2026-05-09 22:39:04 +00:00 Foundation Horizon Zero Dawn Clouds 9 / 9
Add 3D Model Loading with Normals
enhancement
foundation
high-priority
#13 by akadmin was closed 2026-04-13 02:34:21 +00:00 Foundation Horizon Zero Dawn Clouds feature/obj-model-loading-with-normals 8 / 8
Implement Camera System with Uniforms
enhancement
foundation
high-priority
#12 by akadmin was closed 2026-04-13 01:21:11 +00:00 Foundation Horizon Zero Dawn Clouds 7 / 7
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