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akadmin/NemesisEngine
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Code Issues 22 Pull requests 9 Projects 1 Releases Packages Wiki Activity Actions
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13 Open 4 Closed 17 All
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atmosphere

clouds

debug

enhancement

foundation

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integration

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optimization

pbr

weather

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Atmospheric Foundation Foundation Integration & Polish PBR Implementation Volumetric Clouds - Part 1 (Basic Ray Marching) Volumetric Clouds - Part 2 (Lighting) Volumetric Clouds - Part 3 (Rendering)
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Horizon Zero Dawn Clouds
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akadmin
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13 Open 4 Closed 17 All
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atmosphere
clouds
debug
enhancement
foundation
high-priority
integration
low-priority
medium-priority
optimization
pbr
weather
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Atmospheric Foundation
Foundation
Integration & Polish
PBR Implementation
Volumetric Clouds - Part 1 (Basic Ray Marching)
Volumetric Clouds - Part 2 (Lighting)
Volumetric Clouds - Part 3 (Rendering)
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Horizon Zero Dawn Clouds
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akadmin
Performance Profiling and Optimization
enhancement
high-priority
optimization
#34 opened 2026-01-18 14:29:57 +00:00 by akadmin Integration & Polish Horizon Zero Dawn Clouds 0 / 11
Blend Clouds with Atmosphere
enhancement
high-priority
integration
#32 opened 2026-01-18 14:28:23 +00:00 by akadmin Integration & Polish Horizon Zero Dawn Clouds 0 / 8
Implement Temporal Reprojection (Critical Optimization)
clouds
enhancement
high-priority
#30 opened 2026-01-18 14:27:09 +00:00 by akadmin Volumetric Clouds - Part 3 (Rendering) Horizon Zero Dawn Clouds 0 / 11
Implement Spherical Atmosphere Ray Marching
clouds
enhancement
high-priority
#29 opened 2026-01-18 14:26:15 +00:00 by akadmin Volumetric Clouds - Part 3 (Rendering) Horizon Zero Dawn Clouds
Implement Cone Sampling for Light
clouds
enhancement
high-priority
#28 opened 2026-01-18 14:25:41 +00:00 by akadmin Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 0 / 7
Implement Powder Sugar Effect
clouds
enhancement
high-priority
#27 opened 2026-01-18 14:24:47 +00:00 by akadmin Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 0 / 7
Implement Beer's Law Lighting
clouds
enhancement
high-priority
#25 opened 2026-01-18 14:23:24 +00:00 by akadmin Volumetric Clouds - Part 2 (Lighting) Horizon Zero Dawn Clouds 0 / 7
Implement Two-Level Detail Cloud Modeling
clouds
enhancement
high-priority
#24 opened 2026-01-18 14:22:25 +00:00 by akadmin Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 0 / 12
Generate Cloud Noise Textures Offline
clouds
enhancement
high-priority
#23 opened 2026-01-18 14:21:40 +00:00 by akadmin Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 0 / 11
Implement Basic Ray Marching Framework
clouds
enhancement
high-priority
#22 opened 2026-01-18 14:21:00 +00:00 by akadmin Volumetric Clouds - Part 1 (Basic Ray Marching) Horizon Zero Dawn Clouds 0 / 9
Implement Basic Atmospheric Scattering
atmosphere
enhancement
high-priority
#20 opened 2026-01-18 14:19:30 +00:00 by akadmin Atmospheric Foundation Horizon Zero Dawn Clouds 0 / 10
Implement Image-Based Lighting (IBL)
enhancement
high-priority
pbr
#18 opened 2026-01-18 14:18:14 +00:00 by akadmin PBR Implementation Horizon Zero Dawn Clouds 0 / 8
Implement PBR Shader Pipeline
enhancement
high-priority
pbr
#17 opened 2026-01-18 14:17:29 +00:00 by akadmin PBR Implementation Horizon Zero Dawn Clouds 0 / 11
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