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akadmin
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NemesisEngine
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PBR Implementation
Volumetric Clouds - Part 1 (Basic Ray Marching)
Volumetric Clouds - Part 2 (Lighting)
Volumetric Clouds - Part 3 (Rendering)
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Horizon Zero Dawn Clouds
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atmosphere
clouds
debug
enhancement
foundation
high-priority
integration
low-priority
medium-priority
optimization
pbr
weather
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Atmospheric Foundation
Foundation
Integration & Polish
PBR Implementation
Volumetric Clouds - Part 1 (Basic Ray Marching)
Volumetric Clouds - Part 2 (Lighting)
Volumetric Clouds - Part 3 (Rendering)
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akadmin
Add Cloud Shadows on Terrain
clouds
enhancement
low-priority
#36
by
akadmin
was closed
2026-07-12 17:03:44 +00:00
Integration & Polish
Horizon Zero Dawn Clouds
6 / 6
Add High-Altitude 2D Clouds
clouds
enhancement
medium-priority
#33
by
akadmin
was closed
2026-07-11 18:33:02 +00:00
Integration & Polish
Horizon Zero Dawn Clouds
8 / 8
Add Weather System
clouds
enhancement
medium-priority
#31
by
akadmin
was closed
2026-07-10 21:08:48 +00:00
Volumetric Clouds - Part 3 (Rendering)
Horizon Zero Dawn Clouds
10 / 10
Implement Temporal Reprojection (Critical Optimization)
clouds
enhancement
high-priority
#30
by
akadmin
was closed
2026-07-10 12:25:11 +00:00
Volumetric Clouds - Part 3 (Rendering)
Horizon Zero Dawn Clouds
11 / 11
Implement Spherical Atmosphere Ray Marching
clouds
enhancement
high-priority
#29
by
akadmin
was closed
2026-07-10 11:58:13 +00:00
Volumetric Clouds - Part 3 (Rendering)
Horizon Zero Dawn Clouds
Implement Cone Sampling for Light
clouds
enhancement
high-priority
#28
by
akadmin
was closed
2026-07-10 04:06:07 +00:00
Volumetric Clouds - Part 2 (Lighting)
Horizon Zero Dawn Clouds
7 / 7
Implement Powder Sugar Effect
clouds
enhancement
high-priority
#27
by
akadmin
was closed
2026-07-10 03:51:12 +00:00
Volumetric Clouds - Part 2 (Lighting)
Horizon Zero Dawn Clouds
7 / 7
Add Henyey-Greenstein Phase Function
clouds
enhancement
medium-priority
#26
by
akadmin
was closed
2026-07-10 03:35:43 +00:00
Volumetric Clouds - Part 2 (Lighting)
Horizon Zero Dawn Clouds
6 / 6
Implement Beer's Law Lighting
clouds
enhancement
high-priority
#25
by
akadmin
was closed
2026-07-10 03:09:11 +00:00
Volumetric Clouds - Part 2 (Lighting)
Horizon Zero Dawn Clouds
7 / 7
Implement Two-Level Detail Cloud Modeling
clouds
enhancement
high-priority
#24
by
akadmin
was closed
2026-07-10 02:50:27 +00:00
Volumetric Clouds - Part 1 (Basic Ray Marching)
Horizon Zero Dawn Clouds
12 / 12
Generate Cloud Noise Textures Offline
clouds
enhancement
high-priority
#23
by
akadmin
was closed
2026-07-10 02:07:01 +00:00
Volumetric Clouds - Part 1 (Basic Ray Marching)
Horizon Zero Dawn Clouds
11 / 11
Implement Basic Ray Marching Framework
clouds
enhancement
high-priority
#22
by
akadmin
was closed
2026-07-10 01:15:53 +00:00
Volumetric Clouds - Part 1 (Basic Ray Marching)
Horizon Zero Dawn Clouds
9 / 9