Add Weather System #31

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opened 2026-01-18 14:27:43 +00:00 by akadmin · 0 comments
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Description:
Implement weather simulation that drives cloud coverage, precipitation, and type parameters.
Tasks:

  • Create weather map (RGB channels: coverage, precipitation, type)
  • Implement noise-based weather simulation
  • Animate weather pattern movement
  • Add wind direction and speed parameters
  • Sample weather map at ray march positions
  • Implement cloud type transitions
  • Add precipitation trigger (70% coverage → cumulonimbus)
  • Create custom texture override for cutscenes
  • Add horizon cloud forcing (always interesting)
  • Test weather evolution over time

Acceptance Criteria:

Weather patterns evolve naturally
Clouds respond to weather parameters
Rain clouds form correctly
Can override with custom maps
Horizon always has variety

Related Issues: Depends on #24
Resources:

Horizon paper weather system section

Estimated Time: 4-5 days

Description: Implement weather simulation that drives cloud coverage, precipitation, and type parameters. Tasks: - [ ] Create weather map (RGB channels: coverage, precipitation, type) - [ ] Implement noise-based weather simulation - [ ] Animate weather pattern movement - [ ] Add wind direction and speed parameters - [ ] Sample weather map at ray march positions - [ ] Implement cloud type transitions - [ ] Add precipitation trigger (70% coverage → cumulonimbus) - [ ] Create custom texture override for cutscenes - [ ] Add horizon cloud forcing (always interesting) - [ ] Test weather evolution over time Acceptance Criteria: Weather patterns evolve naturally Clouds respond to weather parameters Rain clouds form correctly Can override with custom maps Horizon always has variety Related Issues: Depends on #24 Resources: Horizon paper weather system section Estimated Time: 4-5 days
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akadmin/NemesisEngine#31
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